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You have just bought a new house in Springfield.  This is a unique village style development set in the picturesque village of Bartman, it lies in the heart of an area of outstanding natural beauty and boasts a good range of local shops, schools and it is within easy reach of main railway links to London.

Your task is to do the following:

1.                   Choose one of the rooms from the floor plans given

2.                   Using the scale given work out the dimensions of the room and draw nets of the rooms

3.                   Work out the areas of the walls and floors and the costs of decorating given a budget of £400. 

4.                   Fold the net to make a scale model of your chosen room.

5.                   Introduction.ppt        Decorating Task.doc                 Decorating Task.pdf              Team Sheet Summarising their decisions

Supporting Resources

In preparation there are a series of Floor Plans with questions for pupils to discuss and work out lengths and areas - Tasks

For a more structured approach to the task there are a series of Decorating ideas.pdf

For a less structured tasks there is some data giving the average sizes of new houses around the world:  Image 1     Image 2     Image 3

A task looking at working the areas of, and the cost of decorating

Curriculum Content (Using OCR Stages)

Decorating Project – Set 1


Stage Criteria Number
N6.1  (N6.1) Use a calculator effectively and efficiently, including using the memory and bracket keys, and function keys for reciprocals, squares and powers; enter a range of measures including ‘time’; interpret the display; round off a final answer to a reasonable degree of accuracy.
N6.3  (N6.5) Solve problems involving the four operations on decimals without the use of a calculator; convert a simple fraction to a decimal using division.
N6.5 (NEW) Perform calculations using the hierarchy of operations.
S6.2  (S6.2) Recall the meaning of circle, chord, tangent, arc, sector, segment; find circumferences and areas enclosed by circles, recalling relevant formulae.
S6.3  (S6.3) Construct triangles and other 2-D shapes using a ruler and a protractor, given information about their sides and angles; construct inscribed regular polygons; construct nets of cubes, regular tetrahedra, square-based pyramids and other 3-D shapes.
S6.4  (S6.4) Recall and use the formula for the area of a parallelogram and a triangle; use the formula for the area of a trapezium; calculate perimeters and areas of shapes made from triangles and rectangles; find the surface area of simple shapes using the area formulae for triangles and rectangles. 
S6.5  (S6.5) Calculate volumes of shapes made from cubes and cuboids.
S6.6  (S5.5) Analyse 3-D shapes through 2-D projections and cross-sections, including plans and elevations.

Decorating Project – Set 1/2


Stage Criteria Number
N5.1  (N5.1) Round numbers to the nearest integer, to a given power of ten, to one significant figure  and to one or two decimal places; estimate answers to one- stage calculations including problems involving money and measurement.
A5.1  (A4.1) Solve problems involving substitution of positive numbers into simple algebraic formulas.
S5.2  (S5.2) Use and interpret maps and scale drawings, including four-figure grid references and estimating distances and areas; use bearings to specify direction.
S5.4  (S5.6) Explore the geometry of cuboids (including cubes) and shapes made from cuboids; find the volumes of cuboids, recalling the formula; draw and interpret the net of a cuboid. 

Decorating Project – Set 2


Stage Criteria Number
N4.1  (N4.1) Solve problems involving all four operations on decimal numbers with up to three decimal places using a calculator, where the operation has to be determined. 
N4.3  (N4.3) Use written methods to multiply and divide a three-digit number by a two-digit number; add, subtract and multiply numbers with up to two decimal places.
N4.6  (N4.7) Solve problems using a range of skills including simple trial and improvement.
A4.1  (A4.2) Derive a simple formula.
S4.1  (S3.1) Know rough metric equivalents of pounds, feet, miles, pints and gallons.
S4.3  (S4.2) Find the area of a rectangle.

Decorating Project – Set 2/3


Stage Criteria Algebra
A3.2  (A3.2) In context, use formulae expressed in words or symbols; substitute positive numbers into the formula to find the value of the subject.
S3.1  (S3.2) Make sensible estimates of a range of measures in everyday settings.
S3.2  (S3.3) Use litres and millilitres and convert measurements from one unit to another; interpret scales on a range of measuring instruments.
S3.3  (S3.5) Use 2-D representations of 3-D shapes including views and isometric drawings.
S3.4  (S3.6) Construct and interpret scale drawings using simple scale factors.

Decorating Project – Set 3


Stage Criteria Number
N2.2  (N2.1) Solve addition and subtraction problems using numbers with up to two decimal places in the context of measurement or money, without the use of a calculator.
N2.3  (N2.2) Solve multiplication and division problems involving multiplication of up to a two-digit number by a one-digit number, without the use of a calculator.
N2.4  (N2.3) Solve division problems, interpreting the result.
A2.2  (A2.2) Use word formulae in context; substitute positive integers into the formula to find the value of the subject.
S2.1  (S2.1) Estimate lengths and angles by comparison.
S2.4  (S2.4) Recognise simple solids and their nets.

Decorating Project – Set 3


Stage Criteria Number
N1.3  (N1.3) Add and subtract two-digit numbers; multiply and divide using multiplication facts to 10 ΄ 10, without the use of a calculator.
N1.4  (N1.4) Solve addition, subtraction, multiplication and division problems involving whole numbers or money; interpret the calculator display.
S1.1  (S1.1) Use metres, centimetres and millimetres and convert measurements from one to another.
S1.2  (S1.2) Read scales graduated in 2, 5, 10, 20, 25, 100, 0Χ1; read the time from analogue clocks.
S1.3  (S1.3) Measure and draw lines to the nearest millimetre; find the perimeter of simple straight-sided shapes.
S1.4  (S1.4) Find areas of simple shapes (including irregular shapes) by counting squares, and volumes of simple shapes by counting cubes.